Stamen is a design and technology studio in San Francisco.

Contact us
Hire us

Blog
Pinterest

We've been designing and building maps and data visualizations in San Francisco's Mission District for happy clients since 2001. Stamen is a 100% independently owned and operated company.

Yes, you should hire us!

Read more about the studio, catch up on the latest at our blog, follow us on twitter, or subscribe to an RSS feed for updates.

Matrix Geometry

The results of a 2003/2004 exploration of generated solids, inspired by a close reading of Gerald & Pokorny’s Computer Graphics.

Pink

Green

These are an approach to 3D graphics from the bottom-up, developing rendering and modeling logic in code for execution in Max/MSP and Jitter. Initial efforts to create a complete rendering engine failed, but access to OpenGL rendering libraries freed us up from the need to handle such details as depth-sorting, and let us deconstruct the rendering process somewhat to remove normal depth cues such as shading and let the projected image work more effectively as a 2-dimensional composition.

See animated versions of some of these images on video.teczno.com. See more images, investigating color transitions and texture application. Also, check out a portion of the communication software used to pass modelling information to the rendering machine.

Surface #1

Surface #2

Red

Surface #3